Video mode to use (defines the width, height and depth of the rendering area of the window)
Title of the window
Window style, a bitwise OR combination of Style enumerators
Additional settings for the underlying OpenGL context
* //deprecated: Use the version of create that takes a 'const(dchar)[]'. /deprecated("Use the version of create that takes a 'const(dchar)[]'.")
Create (or recreate) the window.
If the window was already created, it closes it first. If style contains Window.Style.Fullscreen, then mode must be a valid video mode.
The fourth parameter is an optional structure specifying advanced OpenGL context settings such as antialiasing, depth-buffer bits, etc.