RenderWindow.getSystemHandle

Get the OS-specific handle of the window.

The type of the returned handle is WindowHandle, which is a typedef to the handle type defined by the OS. You shouldn't need to use this function, unless you have very specific stuff to implement that SFML doesn't support, or implement a temporary workaround until a bug is fixed.

class RenderWindow
override const
getSystemHandle
()

Return Value

System handle of the window

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