nudsfml v0.0.10-alpha (2023-02-09T04:48:03Z)
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Vector4.this
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graphics
glsl
Vector4
Construct from 4 vector components
this
(T X, T Y, T Z, T W)
struct
Vector4
(T)
this
(
T
X
,
T
Y
,
T
Z
,
T
W
)
if
(
isNumeric
!(
T
) ||
is
(
T
==
bool
)
)
this
(Vector!(U) other)
this
(Color source)
Parameters
X
T
Component of the 4D vector
Y
T
Component of the 4D vector
Z
T
Component of the 4D vector
W
T
Component of the 4D vector
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Construct from 4 vector components