Window.create
- void create(VideoMode mode, const(char)[] title, Style style, ContextSettings settings)
- void create(VideoMode mode, const(wchar)[] title, Style style, ContextSettings settings)
- void create(VideoMode mode, const(dchar)[] title, Style style, ContextSettings settings)
- void create(WindowHandle handle, ContextSettings settings)
nudsfml window window Window
constructorsdestructorsenumsfunctionspropertiesstatic functionsvariables
Create (or recreate) the window.
If the window was already created, it closes it first. If style contains Style.Fullscreen, then mode must be a valid video mode.
The fourth parameter is an optional structure specifying advanced OpenGL context settings such as antialiasing, depth-buffer bits, etc.
//deprecated: Use the version of create that takes a 'const(dchar)[]'.