After drawing to the render-texture and calling Display, you can retrieve
the updated texture using this function, and draw it using a sprite
(for example).
The internal Texture of a render-texture is always the same instance, so
that it is possible to call this function once and keep a reference to
the texture even after it is modified.
Get a read-only reference to the target texture.
After drawing to the render-texture and calling Display, you can retrieve the updated texture using this function, and draw it using a sprite (for example).
The internal Texture of a render-texture is always the same instance, so that it is possible to call this function once and keep a reference to the texture even after it is modified.