module nudsfml.window.windowhandle; //TODO: Make the Windows Window Handle the right type? //(ie, a HWND from std.c.windows.windows? version(Windows) { //import std.c.windows.windows; struct HWND__; alias HWND__* WindowHandle; } version(OSX) { import core.stdc.config; alias c_ulong WindowHandle; } version(linux) { alias void* WindowHandle; }